A demonstration of the popular Conway's Game of Life, with JavaScript

Conway's Game of Life is determined as follows. Given an arbitrary size grid where some cells are "live",

  1. Any live cell with fewer than two live neighbours dies, as if caused by under-population;
  2. Any live cell with two or three live neighbours lives on to the next generation;
  3. Any live cell with more than three live neighbours dies, as if by overcrowding; and
  4. Any dead cell with exactly three live neighbours becomes a live cell, as if by reproduction.

Life is a very popular programming project, and is a fine example of cellular automaton simulation.